Swift Codable: Decoding/Encoding With Context - SwiftRocks

Swift Codable: Decoding/Encoding With Context

The Codable protocols are one of the coolest recent additions to Swift. Even though it works similarly to its community counterparts like Unbox, Codable has the advantage of being powered by the compiler.

One of my favorite features in Unbox was to give a context to the decoding operation. Let's take a look at how we can achieve the same with Codable.

Example 1: Giving different values to the same property

Decoding with "context" refers to the ability to change how types are decoded depending on what's going on in your app. Let's say that our app is sending a request asking for information regarding a header that should be displayed on the screen, with our app locally storing an additional textColor property into the model:

struct HeaderInformation: Decodable {
    let title: String
    let imageUrl: String
    var textColor: UIColor {
        return .black
    }
}

Now, imagine the following situation: What if we want textColor to be different depending on which screen such header is being presented? For example, displaying headers on the app's home could have a green text, while headers at the profile screen could be blue.

There are multiple ways to achieve this, but let's focus on Codable. Codable allows you to provide context to a JSONDecoder/JSONEncoder through their userInfo property:

/// Contextual user-provided information for use during decoding.
open var userInfo: [CodingUserInfoKey : Any]

The CodingUserInfoKey is a RawRepresentable string enum, so you can add pretty much anything to userInfo. When this is done, the same userInfo values will be accessible as part of the inner Decoder/Encoder instance:

struct HeaderInformation: Decodable {
    let title: String
    let imageUrl: String
    let textColor: UIColor

    static var textColorUserInfoKey: CodingUserInfoKey {
        return CodingUserInfoKey(rawValue: "textColor")!
    }

    init(from decoder: Decoder) throws {
        let container = try decoder.container(keyedBy: CodingKeys.self)
        title = try container.decode(String.self, forKey: .title)
        imageUrl = try container.decode(String.self, forKey: .imageUrl)

        textColor = decoder.userInfo[Self.textColorUserInfoKey] as? UIColor ?? .black
    }
}

To make this work, simply fill the userInfo dictionary before decoding the data.

let decoder = JSONDecoder()

decoder.userInfo[HeaderInformation.textColorUserInfoKey] = UIColor.red

let headerInfo = decoder.decode(HeaderInformation.self, from: data)

CodingUserInfoKey requires force-unwrapping because it is RawRepresentable, but doing so will never result in a crash. To hide it, I like to abstract it inside an extension that takes a regular String instead:

extension Decoder {
    func getContext(forKey key: String) -> Any? {
        let infoKey = CodingUserInfoKey(rawValue: key)!
        return userInfo[infoKey]
    }
}

extension JSONDecoder {
    func set(context: Any?, forKey key: String) {
        let infoKey = CodingUserInfoKey(rawValue: key)!
        userInfo[infoKey] = context
    }
}

We can now use the type's own CodingKeys as the userInfo key, resulting in the following improvements:

let key = HeaderInformation.CodingKeys.textColor.stringValue
decoder.set(context: UIColor.red, forKey: key)
//
textColor = decoder.getContext(forKey: CodingKeys.textColor.stringValue)

Example 2: Powering modularized type-erased structs

One cool example of how I use Codable contexts is how AnyRoute works in the RouterService library:

/// A type-erased container for a `Route`, used for route decoding purposes.
public struct AnyRoute {
    public let value: Route
    public let routeString: String
}

In short, we have the following environment:

- Apps can define their own "routes", which are structs used to navigate between screens.

- These routes are registered into a RouterService instance, which receives said routes and pushes the related view controllers.

- Routes can be decoded from a specific string format, allowing your backend to dictate which screen the app should navigate to.

The latter is done through AnyRoute -- an erased Route type that knows how to decode such string format into the actual Route type defined by the app. The problem is: because AnyRoute is defined inside the RouterService library, it has no access to the app's Routes. How can it decode the correct Route type?

This can be achieved by using Codable's context features. Because Routes have to be registered in the main RouterService instance, we can inject it into the decoding operation and have it determine which Route should be decoded:

extension AnyRoute: Decodable {
    static var contextUserInfoKey: CodingUserInfoKey {
        // swiftlint:disable:next force_unwrapping
        return CodingUserInfoKey(rawValue: "routerservice_anyroute_context")!
    }

    public init(from decoder: Decoder) throws {
        let ctx = decoder.userInfo[AnyRoute.contextUserInfoKey]

        guard let context = ctx as? RouterServiceAnyRouteDecodingProtocol else {
            preconditionFailure("TRIED TO DECODE ANYROUTE WITHOUT A CONTEXT!")
        }

        let data = try context.decodeAnyRoute(fromDecoder: decoder)

        self.value = data.0
        self.routeString = data.1
    }
}

public protocol RouterServiceAnyRouteDecodingProtocol {
    func decodeAnyRoute(fromDecoder decoder: Decoder) throws -> (Route, String)
}

Assuming that RouterService was injected into the JSONDecoder, the decoding operation will be deferred to it:

extension RouterService: RouterServiceAnyRouteDecodingProtocol {
    public func decodeAnyRoute(fromDecoder decoder: Decoder) throws -> (Route, String) {
        let container = try decoder.singleValueContainer()
        let identifier = try container.decode(String.self)

        guard let routeString = RouteString(fromString: identifier) else {
            throw RouteDecodingError.failedToParseRouteString
        }

        guard let routeType = registeredRoutes[routeString.scheme]?.0 else {
            throw RouteDecodingError.unregisteredRoute
        }

        do {
            let value = try routeType.decode(JSONDecoder(), routeString.parameterData)
            return (value, routeString.originalString)
        } catch {
            throw error
        }
    }

    public enum RouteDecodingError: Swift.Error {
        case unregisteredRoute
        case failedToParseRouteString
    }
}

This decentralized behavior is especially important for modular apps (which is RouterService's use case), as different targets can reference and decode AnyRoutes without having access to the app's real Routes.

If you want to see more Swift and iOS information like this, follow me on my Twitter (@rockthebruno), and let me know of any feedback, suggestions and corrections you want to share.

Contact Info

Bruno Rocha is an iOS Software Engineer and is the developer of open sources libraries like SwiftInfo and SwiftShield.
bruno@swiftrocks.com

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